How do I export from MotionBuilder?

How do I export from MotionBuilder?

To export motion files:

  1. Select the root (or hips) of the skeleton. You can also select the collection of sensors containing the data that you want to export.
  2. Select File > Motion File Export.
  3. Click Save.
  4. Click Export.

How do I save a MotionBuilder file?


  1. From the File menu, click Export Selected or Save As.
  2. In the dialog box, the Files of type list displays the currently supported file types for export.
  3. In the Files of type box, select the supported file type.
  4. In the File name box, select or type a file name.
  5. Specify what is to be saved.

Can Maya do 3D animation?

Maya is a professional 3D animation, modeling, simulation, and rendering toolset, designed for creating realistic characters and blockbuster-worthy effects.

How do I import a character into MotionBuilder?

Set up a character

  1. Create a character model in external software and save it as an . fbx file.
  2. Load the . fbx file containing your character model in MotionBuilder.
  3. Add a Character asset to the scene.
  4. Link your character to the Character asset by completing a character map.
  5. Characterize the character.

How do I retarget animations in MotionBuilder?

A complete guide to retargeting animation in MotionBuilder….

  1. 01 CONNECT CHARACTERS. The retargeting process begins by creating a live connection between a Source character and a Target character.
  6. 06 SAVE FILE.

How do I open a .FBX file?

To Import an FBX File

  1. Click Insert tab Import panel Import.
  2. In the Import File dialog box, in the Files of type box, select FBX (*.
  3. Find and select the FBX file you want to import, or enter the name of the FBX file at File Name.
  4. Click Open.

How do you rig in MotionBuilder?

Well, it turns out rigging a character for MotionBuilder is pretty much the same as rigging a character for any software:

  1. Start with a good character mesh.
  2. Add accurately placed joints with clean translation and rotations values.
  3. Name them correctly.
  4. Set the joint orientation and rotation orders.
  5. Skin them to the mesh.

What is retargeting in motion capture?

Retargeting is the process of transferring motion from one hierarchy of items to another. Typically this might be a character’s walk or run cycle that would be reused on another character, which may have different proportions from the original.

Can Maya Open FBX files?

The FBX Import File type specific options appear when you select File > Import > and choose FBXin the File Type menu. These options let you select what is included with your FBX file when you open it in Maya using Maya ‘s FBX plug-in.

What does FBX stand for?

FBX (Filmbox) is a proprietary file format ( . fbx ) developed by Kaydara and owned by Autodesk since 2006. It is used to provide interoperability between digital content creation applications. FBX is also part of Autodesk Gameware, a series of video game middleware.